
Star Trek: Voyager produced a bumper crop of memorable villains, among them the Hirogen: a Predator-like species whose entire culture centered around hunting. Deep Space Nine: Jake Sisko in “The Visitor” It ends with Kurn’s memory erased as he joins another Klingon House, leaving Worf alone and persona non gratia in the Empire. The character’s final appearance - Star Trek: Deep Space Nine Season 4, Episode 14, “The Sons of Mogh,” saw a disgraced Kurn return and beg Worf for death. The two-part “Redemption” arc - The Next Generation Season 4, Episode 26, and Season 5, Episode 1 - saw him side with Chancellor Gowron during the Klingon Civil War, only to lose it all a few years later when Worf turned against Gowron. RELATED: Every Star Trek Role Played by Clint Howard, From TOS to Discovery Over the course of three more appearances, he becomes the foil by which Worf deals with his Klingon heritage. He is Worf’s brother and has come to ask for help in defending their dead father’s honor. As it turns out, there is an ulterior motive for his visit. The list of moves made on the game board so far can be found in the Deep Space Nine Episode List.Todd first appeared in the franchise in Star Trek: The Next Generation Season 3, Episode 17, “Sins of the Father.” He played Kurn, a Klingon commander temporarily assigned to the Enterprise-D as part of an exchange program with the Empire. Game of Buttholes: The Will of the Prophets The board game and accompanying key for the action tiles can be viewed here:

Statistics on the actual rolls were also tabulated and summarized at:ĭS9 Board Game: History of Roll Outcomes. The initial odds/calculations for each action tile being rolled were calculated by a very devoted FoD, and can be viewed here:ĭS9 Board Game: How Likely Is Each Square?

A new reset began on episode 259, which added three new squares, which replaced a Traveler, Quark's Bar, and Banger space on the board. A new board was designed starting on episode 228, which added some new spaces and changed the layout, and it ran until episode 258.

The original board ran from episodes 197-227, when they completed the run at space 100. At the end of each episode, the virtual die is rolled, and Ben and Adam advance as many spaces on the board, resulting in either a blank tile or an action tile to be carried out in the next episode's review. Starting with season two of DS9, Ben and Adam decided to change things up by employing a Chutes/Snakes and Ladders style board game with various "traps" resulting in possible podcast themes.
